My attitude to westerns was always cool: somehow they did not insert me a showdown of cowboys with "dirty Harry" and Indians. Yes, and the games over the years on this topic came, frankly, a little. I can only recall the Call of Juarez Games, the first Red Dead Redemption, and a couple of indie projects. And, of course, against the background of the rest, the creation from Rockstar Games was different in that the studio had its own special approach to games. A large elaborate open world, with a bunch of various activities and a fascinating plot, which is tailored and served in the best traditions of good cinema. All this forced the players to recall RDR again and again. For a long time, Red Dead Redeamption was not available to the PC Auditor, but the situation changed the output of the second part of the game, which announced like a thunder among a clear sky, pleasantly surprising PC-Boyar. Let’s see what is the new Rockstar Games project, and is it so perfect. Harness your horses, cowboys, we go west!
Let’s start with plot. We play for Arthur Morgan: a bandit and a bustle hunter who, together with his gang, is on the run after, to put it mildly, an unsuccessful business. Now they are hunting, which is why the group is forced to constantly hide from the guardians of order. Along the way, gang members perform any business that can replenish the provisions or fill your pocket with coins. Theoretically, the attitude of “colleagues” towards you depends on your labor and effort, but in fact, if you score on this point, then this will not really affect something.
Do not understand the wrong thing: relationships in the game are important, the authors focus on them, but they do not concern the gameplay more, but the plot part of the game. This mechanic is felt as one of the ways to get to be worn out to their brothers and recognize them better, no more. Although, in places, gatherings by the fire and talk about everyone, look very atmospheric. Who and when the little dance was brought into the gang, for example.
Our gang mainly consists of embittered and confused people who escaped to live outside of society, and some individuals deliberately went to the gang. Well, what is Arthur? He causes conflicting feelings. At the beginning, the character seems to be angry with a dubolom, which follows all the orders of the leader of the gang, the dang. It is understandable, the datch sheltered the homeless Arthur as a teenager, encouraging the rebellious freedom -loving moods of the child. Being an ambitious young man, the divers wanted to make a gang that would live on the principle of “we rob the rich and give the poor” to atone for our sins in front of society, but this principle scattered about the first financial difficulties of the gang when they themselves needed money. And since then all the funds received have been going only "for the needs of the gang". The datch became Arthur as a father, and the gang became a family. Therefore, the protagonist does any instructions of the leader without really thinking about the moral component. Years of banditry and a recreingable lifestyle made a real marginal and hermit out of him, which was not able to lead a normal lifestyle, and new strokes of life pushing Arthur to new adventures over and over again.
Arthur – a confused man with an existential crisis. For the first time he wonders: “Why am I doing all this?". And finds the answer only at the end of his path. In the beginning, it is an overly cruel and confident asshole, but closer to the end of the story in his gaze, loss of interspersed with hopelessness is read in his gaze. In general, the topic is raised that it will never change late and become a little better, even such a mature bandyugan as Arthur.
In general, sometimes you even forget that you play the game, and do not watch a movie: so the game is well stripped and served. The main character is bright, and the secondary characters surrounding you are also revealed at the level. Some are so well spelled out that they will want to know them better and stay in the game longer.
What will the hero depend on the player. Space Wins For example, there is a scale of reputation. Everything is in the classics: do something good-Arthur increases the level of honor, do something wrong or "dirty", from the point of view of morality-the honor is reduced. Yes, everything comes down to the banal help, not help, but this is valuable: the player will not always agree to come to the rescue of the stranger. What is good to reward lead in the back of the head.
Regarding gameplay, The developers worked on shooting. As a result, they approached the reference, in my opinion, sensation from a shot, like from Max Payne 3. It doesn’t matter what you pick up in your hands: onions, revolver, shotgun or rifle with carbine at the ready. Any weapon as a whole is felt well, as if the hero holds something real in his hands. By a god, I baked from shooting from all types of weapons, especially pump and automatic shotgun, so they are well made here. You can get an engraving on your Peacemaker, make a thread inside the barrel, increase its length, put optics on a rifle to beat the squirrel directly in the eye. That is, improvements in the spirit of time, without phantasmagoria, which pleases. For each weapon there is a certain type of cartridge that you are free to put depending on the situation and what you want to do. If you like to shoot, then believe me, you will receive a lot of pleasure in RDR, the sensations are just incredible. Arthur himself and his movements are rather slow and heavy, which is saying a lot about the hero, including his character. And, you know, I was always surprised how some developers manage to tell so much about the hero through the language of the body.
The game, in principle, adheres to a slow pace in everything, starting with the story and ending with interaction with the outside world. It is the slow pace that makes the game special. So for those who like to sleep or run forward, throwing everything in a row, the game can lose in terms of integrity and crumble like cards of a house. I will say an incredible cliche now, but RDR2 is a dish that needs to be consumed slowly, relishing. Of course, you can run, but you are unlikely to enjoy such an experience. Moreover, the game is so long that the adventure seems endless. This is surprising, since in modern games, as a rule, they try to squeeze and saturate the game time so as not to lose the pace and attention of the player, and then the situation is absolutely reverse. What is only good for the game, because if it was a little shorter, it would have come out crumpled and, as a result, slurred.
The developers also added endurance and concentration indicators. They work as follows: if you run in the summer in a fur coat, then Arthur will show with all appearance that he is somehow not good, and his health will begin to decrease;If the hero drinks in the bar, then the concentration will decrease, he will not be able to be in time slowing down and distribute headshot. A kind of system of checks and counterweights, directly affecting the gameplay, which has a beneficial effect on reigla.
Graphics. What is there Rockstar Games, and this time it was possible to surprise all gamers not only with the quality of the picture, but also the range of drawing the entire landscape of American biom. Here you have snowy mountains, sultry prairies and thick forests in addition: there is a variety. Sometimes even a bustle give you what beautiful views the game generates. Which, in fact, is logical: the rudiments of the ecosystem of the living world migrated from GTA 5 and received due development. Now this very ecosystem lives and breathes in full breasts, and animals exist not only for scenery. You can become a real naturalist, exploring all animals around, which really live and eat each other: the food chain in action.
Generally, according to the elaboration of the open world, Rockstar jumped above her head again. Take at least the largest city in the game, San Deni: in comparison with Los Santos from GTA 5, the scale is not large here, but it is filled with different events;The city turned out surprisingly very lively and real. The open world is filled with activity so that you do not get bored, staggering in the vast expanses of America. But, no matter how the game tried to make additional. The tasks of the game are diverse and interesting, the coverage of the card still remains too large to fill it to the edges without repetitions. This is an unequal work even for roces.
But let’s go To the disputed moments. One of them I consider scripts in plot tasks. You see, the game has everything so strictly that even a banal selection of cartridges from the enemy’s body during the assignment leads to an endless pumping to the latter checkpoint due to the fact that you hesitated for 5 seconds and your brother lights up the bullet between the eyes. What kind of location study can be discussed if the slightest delay causes the death of partners? Well, you remember how I said earlier that Arthur is moving slowly and measuredly? So he does everything too meditative. And even if the player himself wants to jump along the prairies like a goat, then make animations of the selection of cartridges and food 2 times faster, otherwise Arthur is heated behind another loot, a double portion of lead with a dynamic checker flies in the ass. I don’t know how you have it, but my fifth point set fire to me from these moments.
The second point is the notorious tolerant agenda. According to the already established classics, the game is full of scenes that could not happen in that period of time. What is the moment when GG enters the bar with his friend African American, and they calmly drink whiskey. And this is in the country where the segregation was until the 1960s.
Third. Get ready to unlearn tedious trips to a car, they were replaced by tedious horse trips. They have become even more grinding, 75% of the time you will spend in the saddle. Your tissue, by the way, is given no less attention than the character itself. You need to look after it, feed and love, in general, the developers did everything so that you have a connection with a mare. And the more time you spend, the more you have new opportunities in terms of management and unique features.
Musical accompaniment. It deserves special attention, if only because the composer managed to go beyond the usual country/music from Westerns. As for me, this is an indicator of quality, as this allows you to enjoy music separately from the visual series of the game. Try to listen, perhaps you will also come in, and something will be in the track of the sheet, as it happened in my case.
Regarding Online mode I will say one thing – this is a clean copy of GTA Online both in form and in content. And being already surviving this kind of gameplay (at the same time he spent a lot of hours to knock out money for his "empire" by delivering smuggling), I immediately realized that this regime was not for me. BUT! In turn, I understand that there are people who like such gameplay. For beginners I will say one thing: this mode will devour all your time, and if you want to spend it on it, then the money. However, when I went online for the last time, I did not see a heap of the people, as it was with GTA Online at one time.
Summing up, I want to admire the work that Rockstar did. “Red Dead Redeamption 2” – a game with the trained mechanics developed into the game. And in the width she manages to surprise with her beauties and the scope of the open world. The plot captivates and takes to distant Dali so that you enjoy the adventure of such a contradictory, but at the same time charismatic character Arthur Morgan. The game is not without flaws, but where to find an ideal in our world?
So, my advice to you, if you still, for some reason, have not played RDR 2, then rather make up the lost. Because games with this level of performance are negligible, which only increases the value of this project. Of course, this game will occupy a bunch of lines in the lists of the current generation of consoles and, possibly, decades, but it has already taken the most important list for me, in my heart. There was Khromov with you, until ambulance.